Focus Entertainment

Warhammer 40,000 : Space Marine 2is coiffe to get a much - need update this hebdomad that ’ll roll back changes that made the biz impossibly difficult for many players and make outrage among fan .

Developer Saber Interactive announced that Patch 4.1 is set to release on Thursday , October 24 , and it ’s fare with a ton of changes , along with explanations as to the change made in the now controversialPatch 4.0 . biz director Dmitriy Grigorenko post a statement at the beginning of thepatch notesthanking players for the feedback . He then goes into the reasoning behind some of the broader modification role player were disquieted about .

A Space Marine in a red helmet holding a giant gun.

Focus Entertainment

One of the big problem points was the Ruthless difficultness , which was deemed too easygoing by players after Patch 4.0 , according to Grigorenko . The developer also learn a monolithic increase in win pace on that higher difficulty . So the developer increased the spawn rates ofExtremis enemiesand reduced armor by 15 % .

“ The understanding why it was reduced last week was that we noticed a very substantial bump in winnings rate on Ruthless after Patch 3.0 , ” Grigorenko wrote about the armor changes . The spawn rates establish to be a bigger publication though , and proved to make lower trouble much more intriguing .

“ Your feedback made it light that the game had become more intense and stressful on low-down difficulties , and this was never our intention . As I ’ve in person underline in interviews , Space Marine 2is all about the top executive phantasy , and Patch 4.0 negatively bear on it for many of you , ” Grigorenko publish . “ This is why we ’re rolling back these change . ”

Many of these change are push back to the position quo before Patch 4.0 , but the Saber team will retain to work on striking a good counterbalance between challenge and fantasy .

Another much - call for variety in Patch 4.1 includes buffs to Bolt arm in Operations mode . They ’re very dear in the Warhammer biotic community , and have been weak performer in secret plan since launching . you may see the full list of changes in the patch notes , but basically all of them have get harm increase .

Finally , Saber has removed the Tight Formation arrangement , which was introduce for the Operations mode ’s highest difficulty . It instituted a law of proximity requirement for players in co - op , which was badly received by the residential district . Grigorenko clarify that the developers added the system as a “ first footprint towards the institution of gameplay modifier ” in lieu of more difficulty tier up , but that it confine some classes too much .

To forestall any negatively - received patch in the future , Space Marine 2will be getting public mental testing servers sometime in early 2025 , so that histrion can supply feedback on potential changes . This is similar to what happened inHelldivers 2 , where the developers introduce a serial publication of updates that sink the “ fun ” constituent for players , andeventually made improvementswhile instituting a public playtest selection .