If you grew up in arcade in the 1990s , you plausibly have fond memories of some very specific games . Multiplayer beat-’em - ups based on pop medium of the era were the centrepiece of any arcade at one time . Teenage Mutant Ninja Turtles : turtle in TimeandX - Menwere the variety of games that made kids worked up anytime mummy sound out she was make a pit stop at the mall to go dress shopping . While lot of great ’ 90s shows got their own locker , there was one glary skip : The Mighty Morphin ’ Power Rangers never got their own game .

Decades after , developer Digital Eclipse is eventually looking to correct that unjustness . Mighty Morphin Power Rangers : Rita ’s Rewindis a new arcade - style brawler that see like it was pulled right from the ’ ninety , TV scan lines and all . When I went into my first hands - on demonstration of it , I was sure I live exactly what to expect . Retro revitalisation likeTeenage Mutant Ninja Turtles : Shredder ’s Revengeare tar - perfect playfulness , but they are n’t precisely surprising . That ’s not the case withRita ’s Rewind , which is going the extra mile to make the Rangers ’ adventure feel particular .

It’s morphin time

My demo began exactly as I expect it to . I hopped over to a TV , where another penis of the press was playing with a developer from Digital Eclipse . I picked up a control and seamlessly jump off in as the Yellow Ranger . It took me no time to figure out what to do . Within minute , I was slamming enemies and eating food out of destroyed crate . It ’s very much a “ how you think back old game diddle ” kind of project . Movement is quick and my attacks are varied . I launch at some foe with a jump off charge and earth impound them between punches . It ’s all fast , furious , and familiar .

Even the account needed little introduction . I apace learn that Rita Repulsa has team up up with Robo Rita to mint with time . That gives Digital Eclipse a heap of elbow room for creative liberty , as it can retell moments from the original series , thoroughgoing with genuine dialogue from the show , while pelt in foes from across the franchise ’s story . It ’s a classic premise for a plot like this , one that you ’re meant to accept as “ colonnade logical system ” rather than trying to fit it into canyon .

Frankly , all of that would be enough to makeRita ’s Rewindanostalgic beat-’em - upthat fans of the series would eat up — but Digital Eclipse did n’t stop there .

At the end of one point , my teammates and I face off against Goldar . We plug him while avoiding his fireballs and hit our special onset to inflict massive damage . Everything goes as have a bun in the oven until he grows gigantic . short , we ’re thrown into aSpace Harrier - styleshooter where each of us runs through a canon on our Zords . It ’s a total surprise , and a vibrate one at that as we blow up spaceships with missiles . Digital Eclipse says that these view shifts are a handsome part of the biz , estimating that they take up around 30 % of it .

When we enchant up to Goldar , thing commute again . We form into the Megazord and suddenly the camera shifts to the inside of the cockpit . Now we ’re fighting in a first - person brawler , where each player takes turns trying to rack up enough hits to charge up a section of the Power Sword . I duck and weave as he launches fireball at the cockpit , wait for an chess opening so I can hit him with a running biff . It ’s like a Power RangersPunch - Out battle . When we in conclusion charge our sword , we all jointly mash our attack buttons to deliver a final blow . It ’s a puerility power fantasy delivered in all its 1990s halo .

The more Digital Eclipse read off , the clearer it becomes that this is n’t just some quick and gentle side - scroller with a Power Rangers skin . Take the Juice Bar , for instance , which acts as a cooldown hub between stratum . That space features three colonnade cabinet featuring altogether original games . They are n’t Power Rangers - themed game ; they ’re solely invented because Digital Eclipse want to explore what variety of games its Hero actually play in the universe .

It ’s those details that elevateRita ’s Rewindabove a fun nostalgia project . It is n’t just a lovemaking alphabetic character to the Power Rangers , but the epoch they were popular in . Its gameplay twists pay tribute to the ’ XC arcade scene in a way that make the task feel more real . It ’s an approach that ’s especially meet for a studio like Digital Eclipse , whose piece of work is revolve about around preserving sometime games . Rita ’s Rewindis an extension of that mission , charm the societal energy that propelled the Rangers to stardom in the first place .

Mighty Morphin Power commando : Rita ’s Rewindis lay to launch in 2024 for PlayStation 4 , PS5 , Xbox One , Xbox Series X / S , Nintendo Switch , and PC .