If you thought the teaser inDragon Age : The Veilguardwere too easy , you have n’t tackledThe Warden Vaultquest yet . Available in the Rivain Coast , The Warden Vaultis a side quest , one of manyincredible side quests , that has you figure out how to launch the locked door to the Warden ’s Vault underneath a huge castling .
This puzzle requires you to lick three disjoined puzzle within the castle , but they are far from obvious . Without the right counselling , Rook and the company can easily get recede throughout this palace and not eff how to unlock the Warden ’s Vault inDragon Age : The Veilguard , so here ’s how to solve it .
How to unlock The Warden Vault side quest
First off , to start out The Warden Vault side quest , you ’ll have to have access code to the Rivain Coast and Taash must be in your political party . On the eastern side of the Rivain Coast , you ’ll find a large palace . At the entrance from the map above , you ’ll see a gated entry blocking your way .
Take a rightfield and head through the loose arch . You ’ll see a flowerpot on the ground that Taash can blow up using their fire breath . With the Modern incoming available , head in the south through another arch and you ’ll find some wooden boards to climb up to the next level . Keep heading down this path until you accomplish a doorway on your right .
Head inside , and draw out the lever on your left . This will start the principal entranceway , so now you may lower the run and climb down into the main hall . On the western side of the room are stairs leading to the basement block by a crystal .
Have Taash launch the vitreous silica , and once inside you ’ll see three shield on the wall and the locked Warden Vault door . You have now begun The Warden Vault side pursuance and can solve the three lock puzzles from here .
The Warden Vault torch puzzle
The first teaser is justly nearby , so take the air back up the stairs to the main hall and mount up the ladder you dropped down . Near the lever tumbler you pulled you should see a gated arch and a low lever with three torches above it ( they wo n’t be lit yet ) .
You ca n’t pull it just yet , so first lead back outside of this elbow room where you ab initio came from . Jump down to the ground level and you ’ll find a little entrance with a wooden wheelbarrow with crates blocking the way .
break away the wheelbarrow and you ’ll find three blowlamp to light . To light them all , you must activate them in a specific social club . The order of these torches is : middle , right , left . With that done , you could head back inside the way with the modest lever to pull it . Inside will be a chest of drawers , as well as the principal lever to draw , which solve the first lock .
The Warden Vault ghost puzzle
The nearest teaser to this one is the touch puzzle , so to bulge out it pass over down into the independent Marguerite Radclyffe Hall and keep in the south to the conclusion of it . You may have to clear out some foe before continuing , so once that ’s done head through the threshold on your right . In the following room will be a skeleton on the ground with green butterflies hovering overtop it . Interact with it , and a spook will appear before floating through a paries .
To find the ghost ’s next location , walk back into the main anteroom and up the run . Continue down the stairs on your left , and you ’ll see the shade on another skeleton in a corner . disturb it to have it move , then follow it . Down the next set of stairs , proceed north , and turn flop into the small archway . Touch the ghost again , and you ’ll find it back in the main hall .
you could now walk through the primary entrance in advance of you , so run through and to the back of the way near the statue where the ghost is for the last prison term . After this interaction , a room will unlock and you’re able to pull out the lever to unlock the 2d lock to the Warden Vault ’s door .
The Warden Vault wisp puzzle
Finally , you ’ll begin the last puzzle to unlock the Warden Vault in the southerly portion of the rook ( there will be a waypoint on your map to help guide you ) . discover yourself at the large back court and take out the enemies lurking there first . Near where you first entered this courtyard , look up and you ’ll recognise an explodable potentiometer for Taash to interact with . This will give you access code to a ladder , so wax up and snap up the wisp floating in the back corner .
Take this wisp as quickly as potential to this next name and address , as it has a timer for how long it will accompany you . Down the run and back through where you first embark the courtyard , you ’ll make an quick left into a room with some training dummies .
At the back is a lechatelierite for Taash to melt , so have them do that and continue through until you tell apart the sphere behind the broken bulwark for the wisp to go to . The wisp will take control of the skeleton and get to the doorway for you . Inside is a chest , a Memento , and the last lever tumbler to unlock the Warden Vault .
you may eventually make your way back to the Warden Vault and unfold the door for your reward . There are three separate chests with random rewards likearmor or weapons , and you ’ll also gather some XP for completing thisDragon Age : The Veilguardquest .