Applehasn’t quite smack the domain - shifting successit look with theVision Pro headset . A price ticket worth $ 3,500 was already a deterrent , but the gaming ecosystem — a key gadget driver for the VR section — has also been lackluster . The company is now hoping to fix that situation with some help from Sony .
According toBloomberg , the two companies have been working together to take support for thePlayStation VR 2’scontrollers to the pricy Apple headset . “ Apple has talk about the plan with third - party developers , asking them if they ’d desegregate financial support into their games , ” adds the report .
Interestingly , both party were expected to formally reassert the compatibility week ago , but it seems there were some technical snags , and as a result , the promulgation has been pushed further into the future . There is no Holy Writ when the partnership will materialize , as per the paper , and there ’s a chance it could also get nixed .
As part of the slew , Sony is expected to deal the PlayStation VR 2 controller via Apple ’s on-line storefront as well as brick - and - mortar release . The Apple Store alreadysellsthird - company accessories , such as those from Belkin and the Sony PlayStation DualSense Wireless controller , too .
So far , the Vision Pro has lacked any meaningful backing for third - company VR control , even though it supports regular gamepads from the likes of Sony , Microsoft , and 8BitDo . That status quo has expectedly anguish the headset ’s VR play ambitions .
The legal age of VR game calculate on specialized motility restrainer , making a shifting to bridge player and eye cut through a pregnant expert hurdle . Apple , on the other hired man , has been bullish on hand- and eye - based gesture control for using the Vision Pro .
However , the company has n’t quite force out the want for physical controllers for precise interaction and the added sensation of affair that comes with tactile - motion feedback in virtual reality program , specially games . On the contrary , the company reportedly try dedicated VR gear for the Vision Pro but ultimately invalidate those architectural plan .
“ The caller explore the idea of a finger - fag out gimmick that would work as a accountant , ” says aBloombergreport from 2023 . It adds that Apple explored using third - political party VR controllers , such as those from HTC , but at long last prioritize helping hand and eye tracking over forcible controllers .
The Sony partnership , however , could be consequential not just for VR play on the Vision Pro but for navigate visionOS in oecumenical . The two companies have reportedly operate to optimise the PlayStation VR 2 controller ’s D - Pad , trigger buttons , and thumbsticks for project like scroll and clicking .
This would be another usable win , specially for users who choose a more controlled approach path to OS interactions using strong-arm equipment or else of eye and motion gesture . move beyond corporate partnership , we have endeavors likeiVRythat place to bestow StramVR and the accompanying controller support to the Vision Pro headset .
Will Apple ’s work with Sony launch the door for a young undulation of MFi - certified VR controller for the Vision Pro ? That seems unlikely . Bloomberg ’s report mention that Apple has only handle to betray around half a million units , and the developer enthusiasm for creatingoriginal game for the Vision Proisn’t particularly high , either .